Privacy Policy
Last updated: June 4, 2026
Cyclops Nation (“the Game”, “we”, “us”) is a free-to-play mobile collectible-minion battle game developed by Kevin Stamps. This Privacy Policy explains what information we collect when you play, how we use it, who we share it with, and the choices you have. By creating an account and playing Cyclops Nation, you agree to the practices described here.
If you have questions about this policy or your data, email admin@cyclopsnation.com.
1. Information we collect
We collect only what we need to run the game, save your progress, support multiplayer, and keep the experience working across devices.
1.1 Information you provide directly
- Account credentials. When you create an account we collect your email address and a password (the password is stored hashed via Supabase Auth — we never see the plaintext).
- Profile data. Username, optional avatar image, and any title you set.
- Issue reports.If you tap “Report an Issue” from the battle settings menu, we store the title and description you submit, the severity you picked, and limited battle context (current round, last move, PvP flag) so we can reproduce and triage the issue.
- Messages. Direct messages you send to other players and messages you post in crew chat.
1.2 Information generated by playing
- Gameplay progression. Owned minions, level, XP, skill-tree picks, in-game currency balances (Gold, Void Crystals), unlocked content, and battle history (wins, losses, kills per minion).
- Matchmaking state. Rank tier, match queue presence, and the most recent battle result while you are queued.
- Friends + social state. Friend requests, accepted friends, crew membership, and presence (last online timestamp).
- Device identifiers.A locally generated install ID used to support offline progression and a “priority device” — this is not an advertising identifier and is not shared with any third party.
- Push notification token. When you enable notifications, we store a Firebase Cloud Messaging (FCM) token so we can send you broadcast announcements, daily reminders, and (for admins) urgent issue alerts.
- Location — only when you tap to claim an event unlock. Some live events have real-world locations (a venue, a stage) that award a reward if you are physically there. When — and only when — you tap the claim button, the app reads your device’s current position once and sends it to our server, which checks whether you are inside that location’s radius. Your coordinates are never stored. They exist only for the duration of that check; all we keep is a record that your account claimed that location, and when. Location is never read in the background, never while you are not using the app, and never for any other feature.
1.3 Information we do not collect
Cyclops Nation does not collect, request, or transmit any of the following:
- Background or continuous location — we read your position only at the moment you tap to claim an event unlock (see 1.2), and never store it
- Phone contacts, SMS, or call logs
- Photos or videos from your device (other than an image you explicitly choose to upload as your avatar or broadcast banner)
- Microphone or camera data
- Health, biometric, or financial information
- Advertising identifiers (we serve no ads)
- Web browsing history
2. How we use your information
We use the information described above only to:
- Authenticate you and keep your account secure.
- Save and synchronize your gameplay progression across sessions and devices.
- Deliver multiplayer matchmaking and PvP battles.
- Run social features (friends, crew, direct messages).
- Send notifications you have opted into (the notification toggle in Profile → Preferences turns this on or off).
- Operate in-app purchases (validated via Google Play Billing — we never see your payment card details).
- Verify, at the moment you ask us to, that you are physically at an event location so we can award the unlock tied to it.
- Detect and respond to crashes, bugs, and abuse.
We do not use your data for advertising, profiling, third-party marketing, or sale to data brokers. Cyclops Nation is not an ad-supported game.
3. Service providers we share data with
We use a small set of third-party services to run the game. Each one only receives the minimum data it needs.
| Provider | What it receives | Purpose |
|---|---|---|
| Supabase (PostgreSQL + Auth + Storage) | Email, hashed password, profile data, gameplay state, messages, push tokens | Account database, game state persistence, broadcast banner storage |
| Firebase Cloud Messaging (Google) | FCM token, push notification payload | Delivering push notifications you opted into |
| Google Play Billing (Google) | Purchase token, product SKU | Validating in-app purchases |
| Digital Ocean (battle server) | Battle session inputs (move choices, timestamps) | Server-authoritative PvP battle resolution |
None of these providers receive your data for their own marketing.
4. Children
Cyclops Nation is intended for players aged 13 and older. We do not knowingly collect data from children under 13. If you believe we have inadvertently collected data from a child under 13, contact admin@cyclopsnation.com and we will delete it.
5. Data retention
We retain your account and gameplay data for as long as your account is active. If you delete your account (see Section 6), we delete or anonymize:
- Account credentials, profile, username, avatar
- Owned minions, levels, currencies, skill-tree state
- Friends, crew memberships, presence
- Direct messages you sent
- Push notification tokens
Some data may be retained longer for legitimate business reasons (e.g. fraud detection or to honor obligations under applicable law), but it is anonymized when stored beyond your account lifetime.
6. Your choices
- Notifications. Toggle push and daily-reminder notifications on or off from Profile → Preferences → Push Notifications.
- Friends + social. Remove friends, leave crews, or block other players from inside the app.
- Account deletion. To request deletion of your account and associated data, email admin@cyclopsnation.com from the email address associated with your account. We will respond within 30 days.
- Data access. You can request a copy of the data we hold about you by emailing the address above.
7. Security
We use industry-standard practices to protect your data: passwords hashed with bcrypt-style algorithms by Supabase Auth, TLS-encrypted transit between the app and our backends, row-level security on every gameplay table, and signed JWT-based authorization on every gameplay write. No system is perfectly secure — if we ever learn of a breach that affects you, we will notify you promptly and in accordance with applicable law.
8. International transfers
Our infrastructure runs in the United States. If you play from outside the United States, your data is transferred to and processed there. By playing Cyclops Nation you consent to this transfer.
9. Changes to this policy
We may update this Privacy Policy from time to time. When we do, we will update the “Last updated” date at the top. If the change is material, we will notify you in-app or by email before it takes effect.
10. Contact
Questions, requests, or concerns about this policy or your data:
Cyclops Nation — Privacy
Kevin Stamps, Developer
admin@cyclopsnation.com